Oh, good catch! I received the update in my email this morning, but I didn't put two and two together. That's great news for Wii U owners.
For those of you eager for a Wii U version, I get it. I really do. Nintendo and Castlevania have a long, glorious history together. But Igarashi and company decided to go with Unreal Engine 4 (and thus a certain set of platforms), and explained their reasoning:
"Our budget left us with two options: Build the biggest, most beautiful game we can, or make sure it runs everywhere from the start. As things stand today, we can't afford to create the two separate versions of this game that would be necessary to make it run on every console. That said, we've heard legends about a remarkable treasure hidden in the castle basement..."
If you really support Igarashi and want to see a new "IGAvania" from the master himself, I encourage you to pledge even without the guarantee of a physical or digital Wii U version. The fact that the game is being made is reason enough to celebrate.










