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Hiku said:

It was on sale for $10 at the e-shop, so I finally picked it up, as it was one of the reasons I got a 3DS back in 2013, but held off on getting it as it was delayed in Europe by a over year with no physical release, and I had other games to play.

Anyway, I've played it for about 15 hours so far and I'm liking it. For the most part.

The one thing I don't like is how you easily get a Game Over if you don't strike the enemy first before entering battle.
The reward for getting a premptive strike is reducing the enemies health by 5% or so, and the punishment can often result in your entire party being wiped out before you even get a chance to act.
I don't feel that the mechanic of striking enemies first outside of combat is interesting enough to warrant this. It's not challenging or fun, it's just annoying.

For that reason I'm considering lowering the difficulty if this persists, but lowering difficulty in videogames is not something I've done in a very very long time, as I generally don't like to play below Normal.

If you die a few times in this game, you unlock the ability to lower the difficulty or change it back again at any given time. So I died a few times at the beginning on purpose to unlock it, just in case it would come in handy at some point.

For those of you who played the game, what did you do when it came to the difficulty, and the insta game over from failing to strike enemies first?


What I did was lower the difficulty. Why? Because honestly the game is pretty difficult, even on easy mode. It also allows for less stress in the game and allows you to want to keep playing it. Because personally, when I am having a hard time in a game, I never want to play it.

Either way, I would highly suggest lowering it especially since it is your first game in the series. (assuming it is)

You'll love the game when you finish it. It's phenominal.



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