fps_d0minat0r said:
You're still missing the point that whenever you use the words like 'dire', its coming from the perspective of someone that wants to max out his top of the range hardware, which not many people have, and thats the point im making. I dont see why any dev should waste their resources towards a number of gamers who will contribute the least in software revenue. And the game runs above 60fps average on 1080p and ultra settings with a titan, so I'm not sure what you mean there. http://www.gamersnexus.net/game-bench/1947-witcher-3-pc-graphics-card-fps-benchmark I've been curious about this game but im not a huge rpg fan and not getting this anytime soon. I'm just fed up of a certain vocal minority who continually ask that devs should commit a disproportionate amount of resources on them and then downplay the game (which most people are happy with how it performs on their hardware) when they dont meet this selfish and unrealistic expectation. |
Who said max out? Max out hardware is in the realms of Pixar animation; https://www.youtube.com/watch?v=w6EMc6eu3c8 That is Titan X maxed out. But I'm just asking for basic next gen graphics andf features...which the Witcher 3 has none. Hell, it doesn't even have tessellation!
Also for fps to go from 60 to 14 shows the engine is terrible. It is clearly not optimised and buggy to have such drop in frame rates. The website even says that!
As I have said from the start, you clealry have no idea just how much performance can be harnessed from a mid range card, and just how cheap higher end cards are. You are just saying that people should be happy with these poor graphics and dire optimisation because gpus are expensive and no one has good pcs....even though gpus are now very cheap, very powerful, and lots of people can run games at better fps which look far better than this junk. Star Citizen, looks far and runs far better, and that is a startup studio and in alpha. So what is CDPR excuse? Oh right, they can't program as shown by their last engine and this new one.