SvennoJ said:
Yeah and the 'problem' nowadays is that game developers like to use in engine rendering for cutscenes, so it seems we've reached gameplay equals cgi like The order. Which is ofcourse bullshit considering all the downgrades, and cutscenes that run sub par. |
I love cgi pre-rendered final fantasy and don't like qte cut scene. want the eye candies back.

duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."







