SpokenTruth said:
Hitting a 1080p resolution and 60 fps itself is not difficult even for last generation hardware. What makes it tough is how much they push everything. Polygon count, testure resolution, A.I., physics, etc... Hardware being more powerful doesn't guarantee anything. A dev could even drop the resolution to old 480p and still not hit 60 fps if they pushed everything else. It's a balancing act. Always will be. |
Yeah since my e nglish is not good, i not wanted write everthing, t his more like these devs can do last of us/the order graph with low budget, i will be happy :)







