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Hynad said:
curl-6 said:

This. On SNES, N64, and Gamecube, they had studios like Rare and Factor 5 who were willing to make the investment needed to push  the hardware to its limits. Nobody really did that on Wii, and I doubt anyone will on Wii U either.

But just because Wii U will probably never be maxed out, doesn't mean there's not room for it to grow still. I expect there are games still to come that will exceed anything released on it so far graphically.


They have Retro Studio and the team doing the Zelda games. Those always push things further and further. 

Zelda games have been pushing the hardware a lot since the original Ocarina of Time. And Retro Studios are always achieving unmatched results despite going for a 60fps framerate. Granted, their Donkey Kong games don't seem to push the hardware nearly as much as their Metroid Prime games, but I am sure their next project won't be a new DK, so there's still hope. 

Yeah I hope Retro do something more ambitious for their next title, something that pushes Wii U the way their Metroid Prime games pushed the Gamecube and Wii.

Zelda is also a possible contender, but it's so up in the air at the moment; I'm not even sure if it will look like what they've shown so far, since they seem to be reworking it...