Hynad said:
curl-6 said:
This. On SNES, N64, and Gamecube, they had studios like Rare and Factor 5 who were willing to make the investment needed to push the hardware to its limits. Nobody really did that on Wii, and I doubt anyone will on Wii U either.
But just because Wii U will probably never be maxed out, doesn't mean there's not room for it to grow still. I expect there are games still to come that will exceed anything released on it so far graphically.
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They have Retro Studio and the team doing the Zelda games. Those always push things further and further.
Zelda games have been pushing the hardware a lot since the original Ocarina of Time. And Retro Studios are always achieving unmatched results despite going for a 60fps framerate. Granted, their Donkey Kong games don't seem to push the hardware nearly as much as their Metroid Prime games, but I am sure their next project won't be a new DK, so there's still hope.
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Yeah I hope Retro do something more ambitious for their next title, something that pushes Wii U the way their Metroid Prime games pushed the Gamecube and Wii.
Zelda is also a possible contender, but it's so up in the air at the moment; I'm not even sure if it will look like what they've shown so far, since they seem to be reworking it...