S.Peelman said:
Exclusive within a reasonable timeframe, remakes don't knock the original off it's pedestal. Especially not if they come well over a decade after the fact with a full generation in between. OoT and MM were 13 and 15 years old respectively, which means I had adequate time to enjoy the originals on the N64. Gamecube had it's own Zelda, two even if you count FSA, so TP being on Wii wasn't much of a blow. There were other things on Gamecube. But what really the issue is that it would be the straw that breaks the camel's back, because WiiU would have little else to carry the load. It's adding up. Non of these things alone would seal the system's fate, but all together... And yes it took a while for Wii to get it's own Zelda (but TP felt more like a Wii game anyway because GC had WW at least), but Wii had plenty of things to fill the void with new gaming concepts with the Wii series, two epic, ambitious 3D Mario's, the return of 2D Mario after decades of absence and interesting new takes on existing franchises. No need to get bored. With WiiU, I feel like they've only given half the effort. Where are the new views on existing franchises, like a Luigi's Mansion? Hyrule Warriors, the only one as of now really that qualifies, is fun, but it's hardly a classic that will be played and remembered for ages to come. Where are the big ambitious AAA Mario's? Where are the new, exciting gameplay concepts? Nintendoland made me think great things were coming, but we've still seen no follow-up and the Gamepad is becoming an afterthought. Adding up it's points just paints a bleak picture, and having a Zelda finally that would be on two platforms simultaneously (and thus being superior on a newer console) isn't helping WiiU's cause in this case. Obviously though, I want something that brings it though, I hope E3 brings something that prooves to me Nintendo isn't already with their minds with WiiU's successor instead. |
As far as new views of existing franchises, I'm not entirely sure what you are talking about. The fact that most of them used motion controls? If so, then Fatal Frame using the gamepad as the camera, as well as Star Fox utilizing two views, The W101 being a new Nintendo IP that fully uses the gamepad, Splatoon using the gamepad to quickjump to specific locations and gyroscope aiming, ect.
If you are looking for a change of gameplay as drastic as motion controls, I can agree this isn't it. But you have to agree with me on the fact that the the majority (at least of the people that still game and discuss gaming) do not WANT that drastic of change, and personally feel this is a perfect innovation for the future of gaming. It streamlines item management, and clears clutter from the gaming screen, interact with things through its touch screen, ect. Do I think what we seen so far has used the Gamepad to the fullest? Absolutely not, but refinement is part 2 of innovation.
As far as cross gens and remakes go, I agree that OOT and MM have had long enough in the sun (a few gens worth) before they were remade, but people who have not experienced these titles yet will still get the better experience on the 3DS. Even if they are remakes it does take away from the original game.







