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Games are a creative product and people want to associate with that product if a part of you (bein, female, black, gay or all together) is completely non existing in a (RPG) game, that could limit some people's enjoyment of that game. I am not saying every RPG should have those options but to live the entire fantasy for a large group of gamers it actually is pretty important and the dev should include those options. Yet he isn't obligated to do so, in sales perspective it's wise though.

I for instance always play a female character in RPG's, mostly because the voice acting of females in those games is better than their male competitor in Bioware games. For some reason I also like to play a female protagonist once in a while. So in the case of RPG's I agree with some complaints about some genders, sexual orientations and the large races not being in a game, because it makes those games mostlly better and allows more types fantasies, so more replay value. Not because I think they should by law, or are otherwise discriminating.

What I do dislike is that games as god of war etc. are under attack by people who claim the game is sexist and so on, RE5 being racist. I even heard Nintendo being racist due to the lack of black figures in the Mario IP. There are many games in which some races just don't fit all that well, take the order even though I did not play it, how odd would a black person be in that game as counts for nearly all Western based medieval games (so shame on you Dragon Age where on earth did you find a dark African in Western Europe during that time).

Sometimes you can almost see that developers put a black and female character in to avoid criticism, I don't think that should be the case in any game.



Please excuse my (probally) poor grammar