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curl-6 said:
Hynad said:

That's not double standards.

God of War is an actual game with lots of graphical assets and stages progression and actual scope. Art of Balance is limited in scope compared to just about everything out right now. It does physics, and nice flashy effects. But never does it taxes the hardware, and certainly not on the level that God of War games do for the PS3. 

You missed it cos you were posting, so of course I won't report, but as per the post above, I think the digression into console war territory has gone far enough.

EDIT: And we did it again... XD

I think Hynad pretty well explained my point.

I'm not telling the PS3 hardware is better, I'm not saying that you can't have great games on the Wii U, I'm talking about what you show and its limits, which require comparing. I have never talked about the PS4/X1 which are the competitors in the current console war. My point was fair enough, not a comparison to feed a console war.

Let's make clear what you are now saying : the topic is about the graphical progress on Wii U, but according to your new rule, we must do that without talking about what the hardware should be able to handle (considering, but not comparing to what the PS360 handled), without talking about the scope of the games you show (that requires comparison), and without talking about what can do a triple AAA team on a similar hardware (comparison). So, have a nice conversation with yourself and your exact likes.