Scoobes said:
darkknightkryta said:
Scoobes said:
Drakrami said: Just take a look beside you. Square Enix started pushing fully into mobile like 4-5 years ago. Take a look at 2015, they are back into making console games (FF14, FF15, KH3, DQ Heroes, Thief series, Hitman series, Tomb Raider series, Deus Ex series) Obviously, if mobile has worked for Square, they wouldnt be making so many console games, right? Resource is finite. |
Er, no. They're doing both, which is how it should be. They've released plenty of games on mobiles, consoles and PC, and they never stopped releasing games on consoles/PC when they pushed into mobile.
It shouldn't be an either/or scenario.
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Not really. They have one JRPG in development for mobile and not much else. Square knows there's not much money from mobile. There probably never really was. Even Rovio is losing money in the mobile space. As far as using it for some revenue it can be alright. But to put your entire focus mobile after the ship sailed is ludicrous.
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One devoted development studio is all mobile really needs though. The amount of work relative to console/PC games is a lot lower. It's not like other primarily console/PC studios and outside contractors don't also work on mobile games for them. They've got a decent number of mobile games coming out this year:
http://en.wikipedia.org/wiki/List_of_Square_Enix_mobile_games
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I counted 10, though doubt many of those are coming over probably why I haven't heard of them. Having one dev studio on mobile isn't the problem. Throwing your entire company into mobile is.