StarOcean said:
I think 9's problem was that they made it play -narratively-wise more like Dragon Quest 1-3. Plus the game did go through a few developmental changes due to fans demanding the game play like a traditional Dragon Quest |
They wanted to have Monster Hunter-like multiplayer, so there's no meaningful NPCs or party members. So, without any character development, there's not very many opportunities for compelling plot points. Multiplayer can be fun, but it'd be hard to find people this late.








at least that's what I heard