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Tamron said:

honestly, pc reflection looks crap there, the reflected lights brighter than the source for crying out loud.

to me its the age old problem of pumping 90% of work into car models and 10% into environments.

Or, in Gran Turismo's case, 90% car models, 9% environments, 1% sound.

Do you think it's a busted shader, or an aesthetic choice? I've seen some effects that I usually don't like work under the right conditions.



Currently (Re-)Playing: Starcraft 2: Legacy of the Void Multiplayer, The Legend of Zelda: A Link to the Past

Currently Watching: The Shield, Stein's;Gate, Narcos