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V-r0cK said:
I don't find anything wrong with the actual ideas of Amiibos as a collectable and bonus feature.

The only issues I have with them are:
- the rarity and supply of certain ones/exclusives.
- due to exclusives and rarity, some features cannot be used (ie Xenoblade because it's hard to find a Shulk Amiibo)
- cutting out a huge in-game content just for Amiibos (ie Mario Party 10)

I do believe that Nintendo are actively trying to push more of these units out. Link is now common in stores (being necessary to Hyrule Warriors) after being *RARE* for so long, along with Zelda. And I've seen Ike and Marth making a comeback (despite Marth being one of the hardest buggers to track down since Amiibo launch) in anticipation of STEAM.

I wouldn't be surprised to see an influx of Shulk Amiibo closer to the Xenoblade launch.