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Skullwaker said:
SuperNova said:

I honestly have no idea about this one, it could go either way. I feel like some rewiewers are really going to love it due to rock solid controls, fun, innovative gameplay and nintendo polish, while others are going to be really hung up on the lack of voice chat and percieved lack of content at launch.

The only thing i have to say about the lack of content is that at least in EU/Japan it's the same price and probably about the same amout of content as Kirby and the rainbow curse. Kirby has 28 levels, Splatoon is rumored to have the same numer in it's single player campaign. Both have unlockable content via three Amiibo, and a multiplayermode of some kind. Kirby scored a 74. If anything is fair in this world at least that much should be a lock for splatoon.

I know it's not the best comparision, seeing that Splatoon is a shooter and Kirby a platformer but it's the only game in recent memory with comparable price/content I could think of. Of course it also doesn't really apply to US were the game is full price for some reason I don't get.

Now personally I hope Splatoon gets into mid 80s at least.

There's also the fact that Kirby didn't have an online mode, only local (Splatoon has both) and Splatoon allows for multiple control options while Kirby limits you to touch controls. At the very least, Splatoon should match Kirby but I suspect it will be higher than that.

Kirby and Toad are the same lenght. Toad is 81 because is fresh, polish and fun. Kirby doesnt have the Toad score because it is polish and fun too but you have to play with a stylus in a 480p screen insted of your tv,  and the game is not the first with the innovative concept (that was canvas curse, ), also is a 2D game, something percived as "cheap", Splatoon has none of those problems. If something it would match the Toad score just for the single player, and we know that the single player is where we are going to spend just the 5% of the time in this game, so... we´ll see.