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I'd kill for a spiritual successor to Wild Arms, Grandia, Lunar, Chrono, and all those other RPGs that were around from 1997 - 2005. When the publishers are unwilling to finance the kind of games that game developers and fans used to create and play but still want to see, then Kickstarter spiritual successors are often the only avenue to pursue. The current state of the industry is unkind to the kind of mid-tier games that used to fill the market before, and that is a shame.