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pokoko said:

Though, on the other hand, if they were worried that there wouldn't be enough players at launch, channeling them all into a few modes makes sense. By that same token, you can also count on the new modes being popular when they launch, as well, just because they're new and shiny.

This somehow feels like a small project that was made into a bigger project.

Ahhh... That remind me CoD advanced warfare PC at launch - whatever mode you play, you get never a full party (was very frustrating) O.o