What I would like to see more are reports like that:
http://multiplayerblog.mtv.com/2008/04/25/ubisoft-breaks-down-game-sales-by-platform-ps3-rises-and-wii-drops/
Numbers of games sold is practically meaningless (bargain bin 2$ anyone?) but revenue per platform for the big publishers. Thats something else.
For Ubisoft the DS is (not surprisingly) much more important than the PSP.
Nintendo DS
2006/2007 - Q4: 20% // Full Fiscal Year: 11%
2007/2008 - Q4: 27% // Full Fiscal Year: 26%
PSP
2006/2007 - Q4: 4% // Full Fiscal Year: 5%
2007/2008 - Q4: 2% // Full Fiscal Year: 4%
But PS3 and 360 are 2times and 3times as important as the Wii (and the Wii is dropping.
PlayStation 3
2006/2007 - Q4: 5% // Full Fiscal Year: 2% (System not released until 11/06)
2007/2008 - Q4: 23% // Full Fiscal Year: 20%
Xbox 360
2006/2007 - Q4: 29% // Full Fiscal Year: 28%
2007/2008 - Q4: 33% // Full Fiscal Year: 26%
Wii
2006/2007 - Q4: 14% // Full Fiscal Year: 14% (System not released until 11/06)
2007/2008 - Q4: 9% // Full Fiscal Year: 10%
Of course this is just a snapshot and Ubisoft had the huge hit Assassin's Creed this year which of course pushed 360 and PS3. But it would be nice to have total software revenue per console. Because this is the one important number for third-party support.







