sc94597 said:
How accurate are Famitsu's digital numbers though? I mean they say Super Smash Bros 3DS only sold about 6% digitally in Japan, but the rates are much higher than that in other regions (about three times as much.) Considering Nintendo's other statistic of 30% of total digital sales being Japanese I just can't see how this adds up, unless there are a lot more exclusively Japanese games that sell digitally. If 10% of sales worldwide are digital, on average though, that would mean if a game sells 200k worldwide it must sell 20k digital. However, let's say the game sold 50k in Japan 60k in Europe and 90k in NA. With Japanese digital sales at .3*20k = 6k. 6k/50k = 12% digital sales. It just doesn't seem likely to me that Nintendo can report that 30% of their digital sales are Japanese, but Famitsu reports Japanese digital sale rates half or even a third that of European and North-American numbers. After searching futher: http://www.neogaf.com/forum/showthread.php?t=845222 "So, we should consider this numbers as the minimum digital sales, instead of a total sales." |
It sold 6% for that month. The charts aren't lifetime digital/physical sales.
Edit: You also cherry picked his statement. This is the entire thing:
3. This digital sales come from a monthly retail and digital Top 30 Ranking. That means that if the game doesn't chart in that ranking, there's no way to know its digital sales. So, a game can sell decently digital, but if it doesn't reach the 30 position in that ranking, there's no way to know how well or bad is selling digital. So, we should consider this numbers as the minimum digital sales, instead of a total sales.







