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Fusioncode said:
Ka-pi96 said:
Or they should just budget better so they don't need insane sales to make a profit. You have some niche Japanese companies pumping out games that don't even sell 500k copies and can still make a profit. If they budget it well they can sell for full price still and make money from it even if actual sales are low.

If the games are being produced with a small budget and a short development cycle then they're probably not going to be very long. If The Order taught us anything it's that people don't really want to buy expensive games that are only 5-6 hours long. A $40 price tag would be a better move to entice a larger audience. 


Disgaea. AA franchise in which each game requires at least 80 hours to finish the story.

And then about 250 hours for the post game. Definitely makes a profit with 500k sales too.

Edit : Actually i've never played a AA japanese games that was uner 40 hours long. Only AAA games.