pokoko said:
I played Human Revolution, which had excellent level design and game-play. It also had plenty of story sequences, which did nothing but enhance my immersion. Mankind Divided looks to be in the same mold, which is exactly what I want. |
well if the story sequences enhanced your immersion of the game, then maybe that is good for deus ex, and maybe its good for another game, but im basically just wondering why so many games take that approach? its not that im attacking deus ex in particular, that was just the experience i had that really made me wonder why so many people are flipping out about a trailer that doesnt do anything different from what everyone else is doing. i mean, if its about the story that is hyping people, couldnt this just as well be happening if deus ex were a movie?







