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spemanig said:
sundin13 said:

Like I said elsewhere, if you don't want to, you don't have to buy the game at launch. For those that do, there will be content to play at launch and throughout the year, but feel free to wait until everything has already been released. However, with this strategy, Nintendo may be able to increase the longevity of the online modes and bolster/center the online community, creating an overall better gameplay experience. The worst thing for a game like this is to have it release, followed by the community dispersing and trickling into nothing. As long as the content stays free, I don't really understand all of the complaints.

The level of vitriol is overkill to say the least.


Me not buying the game at launch makes no difference to my argument. "You don't have to buy it" or "it's just an option" doesn't shift the fact that they're selling an anemic and incomplete game at launch. If the game doesn't have a good review launch, it'll have no legs. If it gets bombed at launch for having no content, where will the legs come from exactly? Will review sites update their reviews every time free content comes out? Of course not, because not one will care by that point.

This game is going to sell well enough at launch and fall straight off right after once word gets out that it's a shell with nothing in it. Like Titanfall, people won't line up in droves once the content finally is up to snuff.

The game deserves even more of a shit storm than it's getting, and I called that months ago.


What? That's not necessarily true. Legs for Competitive games like Splatoon will depend on word of mouth and strength of the community.  Yes, good reviews are desirable, but its not the end all of things. The original Super Smash Bros. didn't open with great reviews, nor did it have much content and yet the series turned out to be one of Nintendo's most succesful IP.