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mysteryman said:
It depends on the genre/implementation.

I found it hard to get into FFXIII for its linearity. An RPG like that worked better in the FFVII-FFIX days with more open exploration and only a few guided corridor sections for storyline purposes.


I agree with ya. I believe that RPG's shouldn't be as linear as FFXIII was. That is when it's a problem. 

I don't mind a game from other genres being linear.