By using this site, you agree to our Privacy Policy and our Terms of Use. Close
curl-6 said:
bigtakilla said:

I don't know, I'm fully willing to be wrong I just don't see better use of shaders in the tech demo.

It's fairly easy to apply metallic gloss (their armour) or a normal map, (the avatar's pants) but in the Zelda demo there seems to be more nuance in how light interacts across the cloth.

I guess I'd need to see a similar situation in a Xenoblade X gif to be able to comment on that.