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Fei-Hung said:
Not sure about a flop. I'm pretty sure Sony knew what the game was going to play like and how long the game was going to be. They aren't going to throw money at any developer and know nothing about the project.

Secondly, this was RADs first big console release. I highly doubt Sony would give RAD a big budget if they are unproven in the console field, especially on a brand new console.

As for the score, I think 6 is about right. I felt there wasn't enough gameplay and gameplay variety for it to score any higher. The Lycan sections were badly designed and the whole game felt like a prologue to a franchise in the making.

I wonder even if this franchise will ever take off after the bad publicity and start it has received and therfore, if it is worth making a sequel considering a sequel will have to be frigging brilliant for people to trust to buy it after what people experienced with the original.

Although I bought it at launch, I'm just glad I traded it within 2 days and only lost £5 on trade thanks to my store price matching it.

The game flopped, period. Can people stop with this "I'm sure Sony expected this to not sell much and it didn't have a big budget", Sony wanted this to be big, that was clear from day one, they gave the game a huge dev cycle, even gave them a couple extra months at the end and let them miss the holidays (in hindsight they might have faired better in sales if they just pushed it out during the holidays), announced the game back in 2013 already and gave it a big marketing push at the end, it's clear as day that they wanted the Order to be one of the PS4s big franchises this gen, no way is that game a success while struggling to hit a million.