Nuvendil said:
outlawauron said:
Bayonetta is the same category as God of War, Devil may Cry, Ninja Gaiden, etc (and I would hope that people realize that Bayonetta was popularized because the creator of DMC was behind it). They're not all identical, but definitely are the same type of game. Xenoblade is a JRPG. Those have a narrower market and only 3 franchises sell all that well.
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A JRPG in name, but has most of the earmarks if a western RPG, character models not withstanding. It's open world, it's SciFi, the combat is closely related to systems popular in the west, the setting isn't Japanese I culture centric, the game has a player made main protagonist. All these things help improve its potential appeal in the west. The JRPG genre's defining trait being the country of origin makes it a bit hazy in terms of judging the selling potential of the whole genre. IMO,XCX has the *potential* to sell quite well in the west. It is not a guarantee, but it has the necessary traits to appeal to a large number of people who would not be interested other RPGs.
Also, those franchises you listed are the biggest character action franchises by far, yet even of those only two have done really well. GoW peaked with 3 at 4.77mil, DMC back on the PS2 with almost 3mil (been much lower since), but Ninja Gaiden struggles to reach 1mil, having only broken that threshold three times. The character action genre is about the same in makeup as the JRPG genre: a small to medium size with a few standout big sellers. Only the Character Action standouts are smaller than the JRPG standouts.
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XCX's combat is nothing like anything a WRPG and it's closest comparisons are other JRPGs. It's got mech suits and has been inspired a lot by popular mecha shows. A player created character isn't a Western or Japanese characteristic. Whether it appeals more to the West or not, I do think it's a reach.