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Samus Aran said:
Soundwave said:


Just because a small niche group of fans on the internet decide to fund something like Yooka-Laylee doesn't mean games like that drive the modern market. 

Look at Wonderful 101 on the Wii U. 

Or any Top 10 NPD software sales chart for the last 4+ years. The industry is driven by violent/dark action games and sports titles and not a hell of a lot in between. Mario, Minecraft, and LEGO have their place, almost nothing else does though, even stuff like LittleBigPlanet is having problems selling. 

What on earth does TW101 have to do with a 3D platformer? That game got zero marketting on a failing console. Platinum's violent/dark action games also flopped.

The industry is driven by those games because the industry doesn't make anything else. They should make more variety.

You mean like Puppeteer, LittleBigPlanet Racing, Tearaway, Banjo-Kazooie Nuts N' Bolts, Sonic Colors, Pikmin 3, Codename S.T.E.A.M., Rayman Legends, LittleBigPlanet 3, etc? 

There is variety. Consumers choose not to buy those games. Kids don't even want those types of games by and large. 

In fact there's an entire platform that specializes in cartoony/mascoty/family fun type software overwhelmingly and the market is voting with their wallets saying they don't want it. Hell, people don't even seem to want violent action games that are too cartoony ... Sunset Overdrive had marketing but was largely snubbed in favor of things like another Calladooty and the mediocre Watch Dogs. 

The console industry is largely driven by hyper-violent action games or sports titles. And that's about it.