| RolStoppable said: No, because everything that is successful while going against the status quo is an anomaly. |
But what is the status quo? Quality platformers on consoles other then Nintendo are rare, only thing that comes to mind recently is LBP3 (even though 2.5D), Ratchet Nexus, Tearaway, skylanders if you consider that a platformer. All successful respective to the environment.
Ratchet has maintained consistent sales despite oversatuation and although Nexus only sold 600k it was released alongside the PS4 and so those sales are respectable when other 2013 games like GT6 and GOW all saw massive %50+ drops compared to previous entries.
LBP3 has sold 1.5m despite franchise fatigue and not being developed by the series veterans.
Tearaway: considering the highest selling PSV game is 1.4m, tearaway is sitting pretty at 600k physical sales, great respective to the platform and not including digital.
Skylanders is more adventure/action then platforming buts its obviously a big success.
Knack isn't quality but still sold 1m excluding Japan where it was bundled.
OP:
The answer is YES! developers should have more faith in platformers considering their solid performance and low production cost. The problem is they want potential gold mines, they want to produce the next assassins creed, the next 10m seller... those same ambitions will be the death of many studios, but I think we'll see a rebirth of the AA studio this gen.







