By using this site, you agree to our Privacy Policy and our Terms of Use. Close
RolStoppable said:
AnthonyW86 said:

Yes because that's any game develpment teams dream, working on outdataed hardware with limited capabilities..... And most if Wii buyers were casuals, not the kind of people that buy many expensive AAA games. Wii simply wasn't worth the effort compared to the PS360 and it's third party game market potential.

The vast majority of developers works on outdated hardware with limited capabilities. Heck, during the seventh gen a lot of developers worked on the DS and PSP which are behind the Wii in terms of capabilities. Your reasoning doesn't hold water.

What's your proof that Wii owners didn't buy expensive AAA games?


That's because besides DS and PSP there were no handhelds with 10x the computing power, nor would anyone expect PC versions of games to run on them. DS and PSP were the norm for handheld gaming, ps360 was the norm for consoles. And i didn't say no Wii owners would buy a lot of AAA titles, i said that most Wii owners bought it for the motion controls and were casual gamers. The market for more hardcore games under the Wii's install base wasn't big enough to warrent making enitrely new high quality version of these games. Let alone big third party hardcore exclusives for Wii.