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Eddie_Raja said:
The only people who say that are those who fail to realize that VGchartz can't track digital sales.


Pretty much this; PC games probably have a 85-90% bias towards digital distribution in the west today, making retail figures useless. As for sales; yes, there are sales all the time, but if you sell, say 10 million copies for 15$, that will provide more revenue than selling only 1 million for 60$ or less. Obviously, the biggest PC developers have not gone out of business, there are even those who make rather big games with rather mediocre sales (relatively speaking), like Paradox Interactive and their Universalis series, so clearly the business model does work.

PS: Another good one for the sales argument; I've bought probably at least 90% of my PS3 games for 10-15 euros, Platinum release, or Classics on 360, were often available only a year or so after a game released, especially if they sold well, the same was true for games that sold very poorly; they realized that selling a few units generating a small revenue was better than selling no units at zero revenue. Anyone who has ever had anything to do with sales should know as much. Heck; anyone who has ever bought a product should know as much.