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No. It depends on a gamers taste if the game is "too" cinematic or not. But I do think cut scenes are more appropriate in some genres more than others as a general rule. But I know people who detest even the smallest amount of dialogue while I know others who love cut scenes (I also love them XD) so no, a game can't be "too" cinematic. If the dev wants to create a game with a lot of cut scenes then that's their choice and they shouldn't feel pressured to put their vision in jeopardy because some gamers are too impatient to read/see the stories progression.

One thing I do hate though is un-skippable cut scenes. This becomes a problem if you got a game over or something and you keep having to rewatch the same goddamn cut scene over and over... I'm looking at you Final Fantasy X e.e XD I think the way Persona 4: The Golden handled skipping cut scenes was amazing