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RolStoppable said:
AnthonyW86 said:

Yes because that's any game develpment teams dream, working on outdataed hardware with limited capabilities..... And most if Wii buyers were casuals, not the kind of people that buy many expensive AAA games. Wii simply wasn't worth the effort compared to the PS360 and it's third party game market potential.

The vast majority of developers works on outdated hardware with limited capabilities. Heck, during the seventh gen a lot of developers worked on the DS and PSP which are behind the Wii in terms of capabilities. Your reasoning doesn't hold water.

What's your proof that Wii owners didn't buy expensive AAA games?


Bolded; where's the proof that they did, or rather would? This is an ancient formula from Wii fans that is hard to both prove and disprove but what little data there is suggest that Wii owners in general were not very fond of traditional 3rd party games (which was always the developers fault, it was not due to the fact that no high tier rendering effects could be applied, different generation shaders, single-thread PPC coding, lowering resolutions across the board, shrinking textures and adjusting to a fraction of the memory had any say in games' quality).
I don't understand why anyone is still having this discussion, on any side of it.

We cannot deny that the vast majority of the Wii's installed base were likely casual since about 80% of it will be gone in the 8th gen; it's not like they're going for the other consoles either or handhelds (which is clear looking at sales figures alone). This whole "Wii owners would have bought huge amounts of 3rd party AAA games if they had been good enough" simply doesn't hold either, there is very little data to support this claim.

The DS and PSP both have atrocious attach rates, which suggests that developers were not tumbling over one another to release games on these platforms, and in the DS' case there are also 18 out of 20 games in the top 20 being Nintendo developed and/or published, making it even more skewed than the Wii. DS and PSP did not have massive support, by any stretch of the imagination.