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Goodnightmoon said:
Hynad said:


To me, it's a more polished Mario Kart. I hadn't played a MK game extensively since Double Dash, and I felt right at home when I started playing MK 8. 

So, forgive me if I don't feel I'm playing that much of a new game when I play MK 8 over the other entries in the series. Most of what you brought up are nothing more than presentation aspects over gameplay changer. 

What do you want to change from the Mario Kart chore mechanics?

There´s some things that can never change man, it´s obvious. Do you want to turn Mario Kart into a platformer or something that Mario Kart is not? Or you only want them to kill the franchise? I mean, there´s not so much you can do with a Kart racing game, (there´s also not so much that you can change with ANY racing game, specially realistic ones) and Mario Karts has evolved a lot since GC. You can´t be asking for a revolution coming from a Mario Kart game. You can ask for that on games like Splatoon though.

I'm not asking for any changes. I'm saying there are not much changes and that's why there are franchises fatigue from a general gamer's perspective.. Core Nintendo fans don't seem to realise that, because the games are still what they expect and love from Nintendo. Myself included. 

Nintendo isn't the only  company that will suffer from that. Other companies will go through that if they stick to the same franchises without shaking things up for an extended period of time. Take Gran Turismo for example. That's one franchise that's always been a quality one, but have also been stagnating for a while. And sales have been going down since GT3.  What about Capcom? Excect for Street Fighter, most of their franchises have sold consistently worse over time... Although, the quality of their output have also been inconsistent. But Megaman used to sell well, but went into oblivion over time. There are many other examples you can think of, I'm sure. Mostly, those games couldn't adjust to the times and faded away. 

in any case, I'm not asking anything of Nintendo. I like that when I buy one of their games, I get the elements that I expect. Because I'm a fan of those franchises, and that's the gameplay and level design I want to experience again. But if you look at it from the outside, I think the flaws in their approach are easy to pin-point. Or at least, it's not that hard to understand why a lot of people might not consider their vision for gaming as the best ever. 

Again, it's not like their games get bad scores in the first place. But they're also clinging to an aging approach to game design/philosophy, despite the amount of polish few game makers dare put in their games. Let's just not forget that they DO get due praise when they shake things up with fresh and innovative games like the Metroid Prime and Mario Galaxy series.