Samus Aran on 27 April 2015
| bonzobanana said: I've not played Bayonetta II but what I've seen of it the engine looks fairly basic and interaction doesn't look that complex. It's not really simulating a complex world with a lot going on outside the action scene itself. Apologies if that's wrong but it doesn't look like an open world it looks more like a sequence of a arcade action parts. Even looking at the images above the Zelda demo looked a lot better than I've seen for wii u games. As did the bird demo thing I remember. I've only recently been playing Skyrim of 360 and I've yet to see anything on wii u to match it as an open world game with a huge amount of stuff going on. I'm not even sure the wii u is capable of the same level of complexity as most cpu resource hungry games have run badly on wii u so far. The new Zelda of course will be written with lower cpu resources in mind. That said its clear even the ps4 and xbone are getting left behind compared to PC's. So far I've not really been impressed with wii u graphics on a technical level but have been impressed with them on an artistic level. Is there a game on wii u that pushes realistic graphics with many varied textures, decent lighting and realistic facial expressions and movement etc. Something that simulates the real world properly. Something like GTA V. Don't say Watchdogs because that fails even to match ps3 and 360 and even on those consoles GTA V is far more impressive than watchdogs. Maybe its just me but my expectations of wii u was a console that would at least be superior to ps3 and 360 on just about all levels and be somewhere inbetween ps3/360 and ps4/xbone and most of the time it fails to match 360/PS3. |
xenoblade chronicles x is far bigger and more impressive than skyrim.
And there's a ton of shit going on on-screen during Bayonetta 2.







