| Kyuu said: I didn't game very often after the PS2 era so don't be laughn' at my little knowledge! From what I played, and what I saw, the games that impressed me the most in this particular area are:
|
Have to agree with how you feel with GTA5 that game world was just so huge you really felt like you could get lost in it down one of the thousands of back alleys and live your life as a hobo in San Andreas... or maybe just me? :D
Warcraft and Minecraft both have the ability to make you feel tiny at times when venturing through some user generated Cities in Minecraft or some of the Massive area's in WoW, Warcraft has had scale fuckups in the past too tho, Deathwing - End boss and Antagonist of the Cataclysm expansion ended up in 2 overly huge boss fights which ended up as running around on a flying platform breaking bits of armor off a dragon you can't see properly and fighting tiny parts of his claws and wings on platforms... again where the full sized boss is never visible, was an absolutely terrible use of a massive enemy.

flying on his back... killing slimes?! why?
Why not check me out on youtube and help me on the way to 2k subs over at www.youtube.com/stormcloudlive








