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Veknoid_Outcast said:

I'm glad you're now a Halo fan :)

Although, I must admit I found Halo 4 to be, by far, the weakest of the series. In fact, I think Microsoft and 343 have completely mismanaged Halo. Once upon a time, Halo was focused on large, open levels that rewarded improvisational gunplay and an accessible and balanced mutiplayer experience. By contrast, in Halo 4 we see small, linear levels; trite QTEs; forgettable multiplayer arenas; the proliferation of unlockable, customizable load-outs, which strike at the competitive balance that defined Halo for a decade; and overlong, obtrusive cut-scenes and dialogue. With Halo 4, 343 aped Call of Duty, and it shows. 

So, at the same time you're becoming a Halo fan, I guess I'm becoming a Halo critic  

The only Halo that had large and mostly confusing levels was the original Halo. The campaigns that followed are more linear experiences and are actually more enjoyable. I've completed all the campaigns multiple times by the way.

You're just wrong about the multiplayer, to some its the best in the series. Frankly nobody is a fan of every Halo multiplayer experience. I personally enjoy Halo 3 and 4. My brother enjoyed Reach the most and I felt that was the worst, so to each their own. Its the same thing with CoD, everybody argues which is the best and you'll find people playing all of them.



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