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Screamapillar said:
Really disappointing to see so many negative remarks about the mere existence of paid downloadable content.

You can argue about whether something should be included in the main game if it's already finished, or whether the game should be delayed to include all aspects that would otherwise be released later as DLC.

I agree with Sakurai. I think that DLC that is mostly finished and/or in full production before a game is released is total bullshit. That's part of the game, that ought to be included. It's just a grab for more money beyond the core $60. Sakurai's right, too, that games are less expensive to purchase now than before, relative to cost of production and inflation, and yet the budgets required to complete the games is far beyond what it was two generations ago. A lot of game publishers have decided to piece-meal release their games by charging extra for things that could have been included in the release version.

Sakurai's DLC for Smash Bros, and DLC for first-party Nintendo games, is different, though. Production and planning for it begins after production on the game is finished. It's not planned for before the game is done. It's merely additive. I see nothing wrong with supporting a great game with additional content post-release, as long as it's honest.

It seems like a lot of people here are blurring the lines between honest, genuine DLC, and DLC that was removed from a fuller version of game, simply to make an extra dime.

To all of those people, I ask you: You would rather that MewTwo not be made, you would rather that there be no additional courses for Mario Kart 8 developed post-release, and you would rather that nothing be developed for any game, simply because the game has been released. Please explain to me the logic behind that. It makes no sense to me.


@bold They should've included him in the first place if their only intention of adding him is because of the fan request. The demand for Mewtwo goes all the way back from Brawl.



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