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pokoko said:
I have no problems with it, other than from a purely selfish desire to have as much free stuff as possible. I've played Fallout and Skyrim mods that would obviously be quite expensive if the people behind them could bill their hours. I had a Fallout: New Vegas companion mod where the girl behind it did full voice-work, added new items, recipes and clothing, and included a long quest sequence. It was better than the companions included in the actual game.

I don't see the issue, as long as we're talking about highly polished and supported work.

The issue isn't that Modders should not get paid, it's that Steam and Bethesda are taking most of the money.  Some modder have a 'donate' button - and they get most of the money donated.

Now Steam is taking 75%, giving 50% to Bethesda (and remember you have already purchaed the game And the developer has purchased the game And the development kit.)  The people that actually do the work only get 25% minu what taxes and other fees take.  Which as someone calculated ends up being 20%.

So if you did a job, would you be hapy with 1/5th of you paycheck and 4/5 going to Steam and Bethesda?



 

Really not sure I see any point of Consol over PC's since Kinect, Wii and other alternative ways to play have been abandoned. 

Top 50 'most fun' game list coming soon!

 

Tell me a funny joke!