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Depends on if they learned anything at all from the successes and failures of the current generation. Not just talking about the 3DS and the Wii U but also the PS4, Xbox One and Vita.

The Xbox One is currently everything Nintendo has wanted to avoid since the Gamecube, a machine with similar power that is somewhat languishing due to being to similar to a more popular opponent.

The PS4 is doing well based more on well timed exclusives, marketing and brand loyalty.

The Vita is really only big in Japan because it is the successor of the PSP and it works as a decent middle ground for developers that is close enough in power to consoles and PCs.

The Wii U failed not just because of the Gamepad or because of its lack of power, but because Nintendo didn't have enough games built around making the Gamepad enjoyable early on. Without the necessary killer software the system was sold on promise and not many people bought into the promise outside of the Nintendo faithful.

The 3DS is a success because it is the successor to the DS, plays great Nintendo games and would have probably sold as much with or without the much touted 3D effect. Sadly, at this point it is losing ground in Japan to Vita for one of the same reasons the DS lost ground, the majority of developers are ready to move beyond Nintendo's hardware and many of just don't trust Nintendo to sell non Nintendo software.


All these facts, strategies need to be influencing Nintendo in how they approach the next generation devices, partnerships and much more. Nintendo can be successful, although truthfully I don't have a lot of faith that Iwata, Reggie and Miyamoto are capable of learning from others.