| Ljink96 said:
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Agreed, especially about the handheld market part. The thing that worries me is that Nintendo came into this generation completely unprepared for HD development, and that the last 2 years of the Wii's lifespan was pretty barren for 1st party content. 2007 - 2010 was great as a Wii owner (got it in 2007, when they were available again in Canada), but they didn't have much presence in the home console market in 2011 and 2012.
I don't blame Nintendo's current actions for everything though; the Wii U was a risky gambit from the get-go. It either succeeded like the Wii (revolutionized gaming and got away with being weaker, like the original Wii got away with being SD) or it failed as rendering technology advanced (partially resident textures/clipmapping/"MegaTextures", global illumination and physically-based rendering all come to mind). What worries me is that Nintendo is extremely successfun on their own terms, but when they are the ones in control, they're a fish out of water. If Nintendo isn't willing to stick it out with the Wii U, I don't see there being light at the end of the tunnel. It's not a PS3-like situation where all they have to do is cut the fat (Sony was losing a minimum of $300/sale of the launch SKU), cut the price and push out exculsives to recover their brand. It won't cost as much (say low $100 millions vs. billions), but the way forward isn't as clear. IMO, Nintendo either goes $249 companion console or they compete head-on with Sony and Microsoft. As the Wii U shows, there is no in-between.
Currently (Re-)Playing: Starcraft 2: Legacy of the Void Multiplayer, The Legend of Zelda: A Link to the Past
Currently Watching: The Shield, Stein's;Gate, Narcos







