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Goodnightmoon said:

If the cutscenes are long is a problem ok... but in a 300 hour game... how much represents those cutscenes from the complete game? Maybe a 1% of the total lenght, maybe a 2%? Very tiny flaw if you ask me. They say the story is good, but the cutscenes are long and slow. I would be ore worried about the story being bad. And again, a 2% of the game doesnñt represent the whole thing.

Length of cutscenes is just one part of the story. As outlawauron said, two cutcenes can have the same length, but one can feel longer than another due to pacing and tempo differences.  I think he explains it well here. The quality of the overall story won't take a hit, necessarily, but presentation is also important.

OT: 34/40 is a good score. Yeah, it's lower than Xenoblade's score, but doesn't make the game any less enjoyable.