| spemanig said:
A unified platform won't speed up developement time at all. This isn't magic. It's not about making developement faster, it's about making more games for a single device. A unified platform allows them to literally spend the exact same amount of time on games, but provide each peice of hardware with more than double the library they'd have otherwise. There's literally no way to spin that as a negative. Better console sales because the library is better. Better handheld sales because the library is better. Better software sales because the installed base is larger. More games because Nintendo doesn't have to waste time making duplicates like MK7 vs Mk8. The handheld does amazing in Japan because it's library is better, and Nintendo doesn't need to worry about poor console sales there because they are both apart of the same software platform. Better console sales in the west because the west has a preference for consoles and this one would actually have a robust library. The handheld becomes the perfect second system to PS4/XBO owners who would have never entertained buying another expensive system before, but now will be able to play every single next gen Nintendo games on their $200 handheld. Nintendo gets every single one of those software sales from all those different people, plus that huge unified installed base. Then, on top of that, they get extra hardware sales from all the people who buy both pieces of hardware, incentivised by features like cross buy, cross save, cross play, and platform-exclusive features on games depending on if you play it on the handheld or the console. Nintendo loses absolutely no money making every game cross buy, as that same gamer would have bought all those games only once anyway on the respective systems if there was no cross buy, as you see now with things like VC on the Wii U and 3DS. Which is why you see indies and Playstation so strongly pushing those features. They wouldn't push them if it would lose them money. They push it because it sells more software. |
I would like to see some more quotes of this cause this is the first quote that I have ever seen that is even relating to it and since you have said "everything." Also what do you mean those devices aren't the ones they used when they gave examples? I gave u exact quotes from Iwata stating that it is relating to programming and not shared library... I would like some more quotes if it is that prominent... Not to say that games cannot have cross buy but I don't see it being a cross buy sitution without butchering the console market or losing money...
And yes it is... Did all 3 of u go the same school or what? The way that the game development works with Nintendo is that they launch a handheld and the developers have to learn the coding for it, then they launch the console and the developers have to learn the coding for that too... Having an unified OS means that the developers would only have to learn it once and not have to do it a second time because they will share the common code which = speed up development time because they don't have to learn/work with two different sets of coding...
And that is a wonky way to think about it because you can easily see the issues that would have in the console department this generation... Why would anyone buy a Nintendo console when they can easily just buy a ps5/x2 or ps4/x1 + Nintendo handheld? There is no reason to... The Nintendo handheld would be the best companion device to the ps/xb consoles and they don't need to waste money on buying the Nintendo console cause not only will the handheld will most likely be cheaper or similarly priced, it will also have all the games that the console has which = zero point in buying the console. It really isn't that hard to see and of course, Nintendo would lose the console overlap since both systems would have all the games so on their console would sell even less than they have now which would = disaster for their console business... Better library =/= better sales if the games are on two devices and one of the devices are more appealing than the other. The console has competition but the handheld doesn't
Most people won't even buy both pieces of hardware because there is no reason to... Why spend twice the amount when you can just spend once and get all the games? That makes no sense... And cross exclusive features don't help at all proven by the Vita... No one cares for Crossbuy nonsense other than a small market of people... It is a really nice feature but as proven by before, it will only sell great on one platform while butcher the sales of the other and that is the one that people prefer the most. On PS's case, it was their console while on Nintendo's case, it is their handheld and again, it has been proven... Its not like u can't have crossbuy at all... If a developer chooses to have crossbuy, let them... I am saying that it will only be for smaller titles because they need to give people a reason to spend that extra $200/$300 on top of the $200 they already spent on the handheld in order to buy the console and having the same games on both platforms will not do it because the consumers have no reason to if the only thing the console provides is an upscaled experience and nothing more. Also the handheld games would probably be $40 instead of $60 so they would be making less revenue. And while they might sell more software in doing so, killing their console business while doing it is not a good business move because it is a source of income
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