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Soundwave said:

It's not obvious. 

And Miyamoto has specifically mentioned sharing games on both platforms, so your original point in this thread isn't even accurate. 

You can have your opinion, but Nintendo doesn't exist to serve your specific needs, just becasue you want seperate console and handheld libraries and think that somehow sharing 

Your repeated iOS examples betray the core point you're trying to make too because 95%+ of iPhone apps are shared on the iPod Touch and iPad. 

To be honest personally I don't give a shit. I don't see it as a big deal, as long as the games are good. Their handheld and portable games are functioanally the same these days, the main difference is just graphical fidelity that's it. 

What's the gameplay differniator between Mario Kart 7 and 8? Mario 3D World and Land? NSMBU and NSMB2? Smash 3DS and Smash U? It's basically just that the console versions have prettier graphics. 

As the handheld tech approaches and even surpasses PS3/360 level visuals this whole gap becomes more and more moot, so I don't really give a crap if they unifiy. If it makes sense for them and they can sell ALL their games to a wider userbase, then go for it I say. They need all the help they can get going forward because right now they are not in a very good position. 

Well it is not obvious to you I guess since you don't have enough knowledge about the area

And considering that is quote that you urself have been using for the past who knows how long... I guess that would make several of your posts in the past inaccurate as well. But Miyamoto hasn't really said anything about that they will be doing this for every game... He didn't say much of anything at all apart from it is an opportunity which sounds like they might do it for smaller games at best

It actually hasn't because my points are all from the OS prespective... Not from the "shared" library prespective which I have said many times

And yes you do or else you wouldn't be spamming in endless amounts of Nintendo threads with your ideas about the whole Fusion OS shared library thing

Yes, that is the main advantage and a good one at that and that is the point of the console version... Graphics also allow for bigger worlds, better ai, more things on screen and loads of other things so it really shouldn't be brushed off... Handheld is supposed to be portable and a tiny screen can elivate many issues of graphics but a big 50 inch screen cannot and I really don't want to play the handheld version upscaled to 1080p+ and I want more bigger worlds and better graphics with their next gen just like how it should be...

You do realize that for years, people have been wanting more than what the ps3/360 is right? The wiiU itself is more powerful than the ps3/360... I don't want my next gen console to be the same as my current gen console cause the point of a next gen console is to be more powerful so we can play games that have bigger worlds, better ai, prettier graphics and etc... With better graphics does come better gameplay and more immersive experience. And if they really think that giving a current gen graphical experience on their next gen console really is the way to go, then I won't bother buying their next gen console cause with ur idea, I will have both games on both systems so I dont have any reason to spend more money buying the console

And you know, I do care... Why? Cause I want them to succeed and killing their console business would do anything but that and none of u have seem to come up with a reasonable answer as to how their console business would survive if the games are avaliable on both and they go with ur ideas



                  

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