By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Goatseye said:
Ruler said:
Goatseye said:
Turkish said:
A mix of:
1. PS3 price and difficult to program for architecture
2. microsoft limiting Japanse devs' audience by making their game exclusive on 360 that didnt sell.

How absurd is that statement? The only multiplat made exclusive to 360 at one time was Tales of Vesperia.

Japanese devs are to blame for their short sightness in business making decisions.

Indie developers can make better business in the West than corporations in Japan. Shovel Knight devs made or will make more money than probably Namco with Tales of.

Thats why they are still indie games while tales of is in retail and digital, because they make more money? nope they dont

They're still indies because they make more money for themselves. Digital titles bring more profit to small developers than if they were retail releases.

Why would they look for a publisher anyway just to cut into their revenue?


Because they cant, no publisher is intterested