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Not going to work. Just take a look at what happened to the 3DO, Sega Saturn, 3DS, the PS3, XBox1. You say like power is all that it needs when we know it is not. The PS3 was powerful and look what happened. Sony went from 150 million PS2 sold to 85 million PS3 sold. Microsoft had a real good run with the XBox 360. The original sold less than 30 million and the 360 sits nicely at 85 million while XBox1, thanks to price and other bad decisions, is way behind the PS4. Consumers are sensitive to price.
If Nintendo comes out with a new and powerful system they will take the hit and make it affordable. Take a look at Wii best sellers:

Mario Kart Wii 35.53 million
Wii Sports Resort 32.58 million
New Super Mario Bros. Wii 28.65 million
Wii Play 28.02 million
Wii Fit 22.67 million
Wii Fit Plus 21.03 million
Super Mario Galaxy 20.908 million

And those are just the games over 20 million. Some of them are so simple that must have cost very little. If they can reach something close to that and a decent third party support they can take the hit of a costly console to produce without passing that to the consumer. The software incomings and third parties royalties will be enough to make up for it.

You can't encourage developers for the potential of legs. What do you prefer? A game that sells a million in a year or a game that sells a million in a month? A developer isn't Nintendo. For Nintendo a game with legs is good. But that's not necesseraly good for a develpoper. Depending on the developer the sooner they get the money the better depending on the size of the company. Some companies just need the money to kick off other projects. You can't look at the companies like they are all the same thing with the same needs. Besides, there's no encouraging. The game is good or not. Even if its good there's no garantee it will sell.

Nintendo needs new policies.