Zekkyou said:
It's also worth noting that ToD doesn't run at a native 1280x720, and is a much less stable 60fps than 3D World. A degree of that instability is due to Insomniac having believed that hundreds of bolts on-screen at once makes things more fun than a solid 60fps (and i'd agree with them; it's one of the highlights of the Future trilogy), but even outside of those situations it's still far from a perfect lock. I think ACiT (released 2 years later) looks a lot better than ToD did though. It wasn't a huge graphical jump over its predecessor, but they made much better use of what they had: [images] (Both shots seem to have had their IQ bumped, likely for marketing, but outside of that they're both in-game). |
Crack in Time was indeed a very good looking game. Holds up well today, even.
I'd still give the win to games like 3D World and Mario Kart 8 though. Crack in Time runs at a sub-HD 960x704, and frequently dips below its 60fps target.








