El Duderino on 24 April 2008
bdbdbd said:
As far as i know, EA has given the best breakdown about the cost for porting, which is (max.) 15% of the overall cost. Which would mean that porting to two platforms, would increase the cost by 30%. Edit: LOL @RP |
Thanx... that makes sence... with rising developement cost it makes little sense to release a high-def game on only one platform if you can potentially tripple your sales for 30% increased cost... that explaines why there are less exclusive games on high-def platforms...








