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bdbdbd said:
El Duderino said:
I actually expected 360/PS3/PC games to be more that double of what Wii games kost... not just do you need to create hi-def content but you have to port it to two different platforms...

 

As far as i know, EA has given the best breakdown about the cost for porting, which is (max.) 15% of the overall cost. Which would mean that porting to two platforms, would increase the cost by 30%. Edit: LOL @RP

Thanx... that makes sence... with rising developement cost it makes little sense to release a high-def game on only one platform if you can potentially tripple your sales for 30% increased cost... that explaines why there are less exclusive games on high-def platforms...