mountaindewslave said:
I don't expect another Bayonetta but the argument that it didn't attract 'core gamers' is a weak one considering its sold quite well for a system with an install base of 10m that caters towards families/kids more than anything else |
That was never the point in question in my comments. The reason as to why it failed have been discussed many time even in third parties Wii U games threads. This is not about "considering this or considering that", its about actual numbers that could make the game actually successful enough for Nintendo to consider funding a third game, in other words the question is if it failed or not, not about "well considering this or considering that". Also already gave my reason as to why I considered it a failure.
To the bolded part, tell that to the nintendo fans, they are the one that don't believe that statement.
I don't see the part of a weak argument especially when it's my opinion and considering nintendo strategy for Wii U at the beginning of the gen. Wii U has Wii brand in it but nintendo themself made it clear that they wanted to attract the core gamers with Wii U since the beginning. Since bayo 2 was announced before the release date of Wii U, I can perfectly and reasonably infered that their intention at the beginning was to attract the core gamers. Just because most of the audience are famiies/kids doesn't mean they didn't try to attract core gamers. Zombi U is another perfect example of their intention at the beginning.
That doesn't mean that they didn't attract some core gamers but I'm talking in a significant way which obviously also failed to do so.