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Angelv577 said:
Paatar said:


Actually, the game did pretty good to their standards. The orignal Bayonetta (Which sold a combined 2m+ on both the PS3 and 360) was considered a flop by Micro and Sony, which is why they didn't fund the game and Nintendo stepped in. It is almost at 700k retail and the game hasn't even been out for a full year yet. It still has a good 2-3 years left.

Actually, it was stated in the first NPD for the game that it was overtracked.  VGchartz had it at over 300k whereas NPD said it failed to reached 145k.  Anyway even with VGchartz numbers, If the game was considered a flop at 2m, they game definitely is a flop at 700k considering that the game has an equal development budget.

They funded the game as an attempt to have diversity and attract core gamers from ps3/360 which failed to do so.


you realize that no game catering to adults/core gamers would have worked for the Wii U right? it's not that Bayonetta 2 failed, it actually did very well so far considering the samll install base for the system. the issue IS the Wii U's overall sales, advertising, and reputation

 I don't expect another Bayonetta but the argument that it didn't attract 'core gamers' is a weak one considering its sold quite well for a system with an install base of 10m that caters towards families/kids more than anything else