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Angelv577 said:
Paatar said:


Actually, the game did pretty good to their standards. The orignal Bayonetta (Which sold a combined 2m+ on both the PS3 and 360) was considered a flop by Micro and Sony, which is why they didn't fund the game and Nintendo stepped in. It is almost at 700k retail and the game hasn't even been out for a full year yet. It still has a good 2-3 years left.

Actually, it was stated in the first NPD for the game that it was overtracked.  VGchartz had it at over 300k whereas NPD said it failed to reached 145k.  Anyway even with VGchartz numbers, If the game was considered a flop at 2m, they game definitely is a flop at 700k considering that the game has an equal development budget.

They funded the game as an attempt to have diversity and attract core gamers from ps3/360 which failed to do so.

Sega, as a third party developer, has different expectations on succes for a game. Also there is no evidence the budget is the same. Development costs decrease with sequels, particularly because assets are reused/modified.