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PieToast said:
Guitarguy said:
PieToast said:

Absolutely not. The game was groundbreaking for it's time, and the extended cutscenes and story were a natural evolution for games and the MGS franchise, which were part of the whole experience. Granted, the game might not have the same pizazz when it's played years later when the player already saw the cutscenes and knows what they lead to, but that is not how games are judged, nor will they ever will be.


Errrr how exactly did it break new ground? What gameplay innovations did it have?

I'm assuming you're familiar with MGS4, so I won't describe it's design. It's not necessarily innovative, but it improved upon previous games and took liberties in changing a few things to fit with context of the story. The graphics and story, which were part of the experience like I've stated in my post, were new for 2008. The game wowed the critics, fans and gamers and was above their expectations for the time, so it received unanimous universal acclaim. 

It might not have aged well, and I don't believe in perfect scores, but it's still a defining game of the last generation and a great one at that.  


I get all that. At the time I remember loving the story and emotion but felt that the gameplay was nothing special really. I liked the new camera and controls but felt like the gameplay was not really great.